Dicey Decks

Dicey Decks
Spring 2024 Best Programming Award

Dicey Decks was created by me and my good friend, Jonah Coffelt, for the Spring 2024 TAGD Game Jam. We created it as a proof of concept for a 3D Python game engine which we are still developing. I worked on the physics and mechanics while Jonah worked on the graphics and UI.

What I Worked On

    Physics Engine

    • GJK Collision Detection
    • Collision Resolution
    • Quaternion Rotation
    • Forces

    Game Mechanics

    • 3D Dungeon Generation
    • Spells
    • Enemies and AI

Links